Rhino and Matrix or ZBrush for Jewellery Design

Zbrush trumps Rhino and Matrix for flexibility! Big statement right read on…

A big question right!! well in my eyes NO I started to test out using ZBrush in regards to Jewellery design many months ago my aim was to be able to do everything inside ZBrush, and after lots of research and development started working on the ZBrush bible for Jewellers I can now confidently say I have achieved this don’t take my word for it, many professional Jewellers are already on the course and can confirm this FACT!

This ZBrush course has over 250 Video lectures and is the most comprehensive online jewellery course on the internet today, don’t believe me then check out my full syllabus.

This course is continually being updated to keep up with new plugins and features and will keep being so, working with industry professionals I have tailored this course to meet and exceed all there needs and requirements!

Did I mention its for beginners through to advanced ZBrush users with a FREE pure basics course thrown in FREE of charge.

Find out more about Learning ZBrush for professional Jewellers course

Jewellery Design in ZBrush 2019 Next Generation Techniques

What you will Learn

  • ​​ Jewellery Design in ZBrush 2019 Next Generation Techniques
  • ​​ ZBrush Unit size and measuring, will will create easy to see depth cages and helper cubes
  • ​​ Explore the Scale master for resizing a single or multiple  sub tools
  • ​​ Scaling and non uniform scaling on tools
  • ​​ Creating and controlling Curve on surface and insert brushes, setting depths and expansion and compression of the curve
  • ​​ Understanding and applying UV’s to both sculpted tools and brushes
  •  Control detailing using texture driven masks, morph targets and layer controls across multiple  defined areas of our model
  • ​​ You will learn how to create clean topology and be able to project high resolution details onto a low resolution tool, as well as how to re flow topology from dynamesh and extractions
  • ​​ We will look at extractions and how we can create clean workable topology in side ZBrush
  • ​​ We will look at poly groups and discuss there importance to us specially when selecting or modifying a tool
  • ​​ I will show you how arrays work and how to produce complex repeating patterns easily we will also look at repeating symmetry and mirroring and welding geometry
  • ​​ I will show you how to reduce your poly count from millions to thousands and how to export and upload to shape ways
  • ​​ We will look at how to save money on a print by creating a hollowed out surface
  • ​​ We will also look at how to render both from ZBrush and Keyshot and comp them inside Photoshop for an amazing  final render of your concept
  •  After going through all the processes above we will end with a full working examples per section going from start to finish

You can find free help on Jewellery design on my you tube channel and playlist found here

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